Constructs
Constructs are pre-assembled groups of parts, and are divided into categories: Heads, Bases, Powered Joints, Wheels, and Effectors. Players are able to assemble their own constructs out of the Parts menu.
Heads
Name | Icon | Description | Mass | Controllable? | Keys | Example |
---|---|---|---|---|---|---|
Bobble | A head that bobbles | 3.49 | No | NA | ||
Kitty | A head that looks like a cute cat | 9.19 | No | NA | ||
Spike | A head that is extra tall | 4.59 | No | NA | ||
Blockhead | A head known for its simplicity | 7.19 | No | NA | ||
Flattop | A head that's flatter then the flattest | 4.25 | No | NA | ||
Screenface | A head with a screen | 5.2 | No | NA | ||
RoboCop | A head for robots who obey the rules | 6.49 | No | NA | ||
Radar | A head for robots that mind their surroundings | 13.85 | Yes | [W][A][S][D][E][Q] | ||
Laserhead | A head with an attached laser pointer | 1.9 | Yes | [W][A][S][D][E][Q] | ||
Chewy | A head for robots that like to eat | 22.44 | Yes | [W][A][S][D][E][Q] | ||
Extendy | An extra, extra tall head | 14.89 | Yes | [W][A][S][D][E][Q] |