About RoboCo
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Originally funded by the National Science Foundation, RoboCo is a sandbox game about designing and building robots to serve the needs of squishy hapless humans in the world of tomorrow. A PC-first, VR-compatible release inspired by makerspace programs and robotics organizations, RoboCo aims to ignite player interest in STEM fields by offering players the tools to reach their problem-solving skills and creative potential. RoboCo is developed and published by Filament Games.
⚙ Developer and Publisher
RoboCo is developed and published by Filament Games. Learn more about our team members here.
⚙ System Requirements for RoboCo
Minimum System Requirements
- Requires a 64-bit processor and operating system
- OS: Windows 7 (Windows 8 for Optional Python Scripting Features)
- Processor: Intel Core i5-3570 or AMD equivalent
- Memory: 8 GB RAM
- Graphics: NVIDIA GeForce GTX 750 or AMD equivalent
- DirectX: Version 11
- Storage: 2 GB available space
- Additional Notes: Will not support the future VR mode
Recommend System Requirements:
- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5 4590 or AMD FX 8350 or greater
- Memory: 8 GB RAM
- Graphics: GTX 970 | R9 290 or Higher
- DirectX: Version 11
- Storage: 5 GB available space
⚙ RoboCo EDU Alignment Standards
For educators interested in RoboCo, learn more about how RoboCo aligns with EDU Standards here.
⚙ RoboCo Credits
RoboCo Development Team
- Principle Instigator - Dan White
- Producers - Kenny Green and Liam Craffey
- Game Designer - Luke Jayapalan
- UI/UX Designer - Joe Horan
- Level Designers - Joe Horan and Alan Martin
- Additional Level Design - Olynder Hawley, Lydia Symchych, and Katherine Wang
- Game Engineers - Jon Kieffer, Carter Williams, Nick Curto, Luis Garcia Remes, Autumn Beauchesne, and Dylan Caldwell
- Additional Engineering - Margot Savage and Alex Stone
- 3D Artists - Megan Tyler, Flora Yu, Meghan Connor, Demetri Sofides, and Lynden Fenske
- 2D Artists - Alex Yaeger and Roma Jensen
- Audio and Video Director - Josh Bartels
- QA Lead - Georgia Adkins
- QA Analysts - Brian Czech, Neel Farrell, Alex Avalon, Abraham Linsenmayer, Austin Smythe
- Community Managers - Nicole Remily and Alyssa Froehling
- Former Community Manager - James LaPierre
- Localization and QA Support - TransPerfect
- Music on the Radio - "CornCob", "Exhilarate", and "In Your Arms" by Kevin MacLeod
Filament Games Corporate Team
- Chief Executive Officer - Dan White
- Chief Creative Officer - Dan Norton
- Chief Technical Officer - Alex Stone
- VP of Partnerships and Business Development - Jennifer Javornik
- VP of Marketing and Funding Development - Brandon Pittser
- Web and Graphic Designer - Tracey Reinke
- Studio Operations Director - Shaina Grade
- Accounting Director - Charlie Klein
- Engineering Manager - Gene Cook
- Art Manager - Brandon Korth
- QA Manager - Brian Czech
- IT Manager - Jon Rakocy
- Technology Manager (Platforms) - Rae Rassch and Johnny Ruiz
- Web Developer - Noah Lange
- Web Developer - Kristen San Martin
- Administrative Assistant - Mackenzie Walter