Constructs: Difference between revisions
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(→Bases) |
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|No | |No | ||
|NA | |NA | ||
|[[File: | |[[File:Light Base Example.png|200px]] | ||
|- | |- | ||
|Cube (Medium) | |Cube (Medium) | ||
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|No | |No | ||
|NA | |NA | ||
|[[File: | |[[File:Regular Base Example.png|200px]] | ||
|- | |- | ||
|Cube (Heavy) | |Cube (Heavy) | ||
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|No | |No | ||
|NA | |NA | ||
|[[File: | |[[File:Heavy Base Example.png|200px]] | ||
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Revision as of 16:29, 14 July 2022
Constructs are pre-assembled groups of parts, and are divided into categories: Heads, Bases, Powered Joints, Wheels, and Effectors. Players are able to assemble their own constructs out of the Parts menu.
Heads
Bases
Powered Joints
Name | Icon | Description | Mass | Controllable? | Keys | Example |
---|---|---|---|---|---|---|
Hinge (Up/Down) | File:Hinge (Up and Down) Icon 2.png | Vertical hinge for appendages like arms | 10.1 | Yes | [W][A][S][D][E][Q] | File:Constructs - Powered Joints.gif |
Angled Hinge | File:Angled Hinge (Up and Down) Icon.png | Vertical hinge that starts at a right angle | 11.9 | Yes | [W][A][S][D][E][Q] | File:Constructs - Powered Joints.gif |
Rotate (Left/Right) | File:Rotate (Left and Right) Icon.png | Rotational joint for appendages like arms | 8.6 | Yes | [W][A][S][D][E][Q] | File:Constructs - Powered Joints.gif |
Rotate (Up/Down) | File:Rotate (Left and Right) Icon.png | Rotational joint for appendages like arms | 10.5 | Yes | [W][A][S][D][E][Q] | File:Constructs - Powered Joints.gif |
Wheels
Name | Icon | Description | Mass | Controllable? | Keys | Example |
---|---|---|---|---|---|---|
Left Wheel | File:Left Wheel Icon.png | Place on the left side of the robot | 16.6 | Yes | [W][A][S][D][E][Q] | File:Constructs - Wheels.png |
Right Wheel | File:Right Wheel Icon.png | Place on the right side of the robot | 16.6 | Yes | [W][A][S][D][E][Q] | File:Constructs - Wheels.png |
Effectors
Name | Icon | Description | Mass | Controllable? | Keys | Example |
---|---|---|---|---|---|---|
Vacuum | File:Vacuum Icon (Effector).png | A vacuum and effector | 1.8 | Yes | [W][A][S][D][E][Q] | File:Constructs - Effectors.gif |
Powered Pincer | An opening and closing claw | 2.5 | Yes | [W][A][S][D][E][Q] | File:Constructs - Effectors.gif |