Joints: Difference between revisions
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==Mechanical Joints== | ==Mechanical Joints== | ||
{| class="wikitable" | |||
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! style="background-color:#5dc8f4;" | Name | |||
! style="background-color:#5dc8f4;" | Description | |||
! style="background-color:#5dc8f4;" | Example | |||
|- | |||
|Rotate | |||
|A rotating attachment between a rod and DC motor | |||
| | |||
|- | |||
|Rotate (with Angle Limits) | |||
|A rotating attachment between a rod and Servo motor with angle limits | |||
| | |||
|- | |||
|} |
Revision as of 21:28, 16 March 2022
Joint connections are generated by connecting parts in RoboCo, and determine how those two parts interact with each other. These connections can be altered using the Joints Tool to select and cycle through connections using the [Q] and [E] keys.
Surface Joints
Name | Description | Example |
---|---|---|
Fixed | A fixed attachment between parts | |
Rotate | A rotating attachment between parts | |
Disconnected | This indicates that there is no joint between selected parts |
Rod Joints
Name | Description | Example |
---|---|---|
Slide | A sliding attachment between a robot and another part | |
Slide and Rotate | A sliding and rotating attachment between a rod and another part | |
Fixed | A fixed attachment between a rod and another part | |
Rotate | A rotating attachment between a rod and another point | |
Disconnected | This indicates that there is no joint between a selected rod and part |
Mechanical Joints
Name | Description | Example |
---|---|---|
Rotate | A rotating attachment between a rod and DC motor | |
Rotate (with Angle Limits) | A rotating attachment between a rod and Servo motor with angle limits |