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[[File:RoboCo Steam Header.png|thumb|400px|RoboCo Steam Header]]
[[File:Filament Games Logo + Background.png|thumb|500px|Filament Games Logo]]


[https://www.roboco.co RoboCo] is a wholesome sandbox game about designing and building robots to serve the needs of squishy hapless humans in the world of tomorrow. Assemble bots piece by piece, rigging each creation with motors, gear, and customizable wireless controls in order to conquer tricky, open-ended challenge courses where the solutions are as varied as your engineering ingenuity. A PC-first, VR-compatible release inspired by makerspace programs and robotics organizations, RoboCo aims to ignite player interest in STEM fields by offering players the tools to unleash their problem-solving skills and creative potential. RoboCo is developed and published by [https://www.filamentgames.com/ Filament Games].
Originally funded by the National Science Foundation, [https://www.roboco.co RoboCo] is a sandbox game about designing and building robots to serve the needs of squishy hapless humans in the world of tomorrow. A PC-first, VR-compatible release inspired by makerspace programs and robotics organizations, RoboCo aims to ignite player interest in STEM fields by offering players the tools to reach their problem-solving skills and creative potential. RoboCo is developed and published by [https://www.filamentgames.com/ Filament Games].  


==Current RoboCo Development Team==
==⚙ Developer and Publisher==


===Developers===
RoboCo is developed and published by Filament Games. Learn more about our team members [https://www.filamentgames.com/staff/ here].
*Kenny Green - Producer
*Luke Jayapalan - Lead Game Designer
*Joe Horan - Lead UI/UX & Challenge Designer
*Alan Martin - Challenge Designer
*Carter Williams - Game Engineer
*Nick Curto - Game Engineer
*Luis Garcia Remes - Game Engineer
*Demetri Sofides - 3D Artist
*Josh Bartels - Audio & Video Director
*Austin Smythe - QA Lead
*Georgia Adkins - QA Analyst
*Brain Czech - QA Analyst


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[[#top|Back to Top]]
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|style="padding: 10px" | [[File:Filament Games Logo + Background.png|350px]]
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===Non-Developers===
==⚙ System Requirements for RoboCo==
*Dan White - CEO
 
*Dan Norton - CCO
'''Minimum System Requirements'''
*Alex Stone - CTO
 
*Jennifer Javornik - VP of Partnerships and Business Development
* Requires a 64-bit processor and operating system
*Brandon Pittser - VP of Marketing & Funding Development + Community Manager
* OS: Windows 7 (Windows 8 for Optional Python Scripting Features)
*Gene Cook - Game Engineering Manager
* Processor: Intel Core i5-3570 or AMD equivalent
*Shaina Grade - Studio Operations Director
* Memory: 8 GB RAM
*Brandon Korth - Art Manager
* Graphics: NVIDIA GeForce GTX 750 or AMD equivalent
*Brain Czech - QA manager
* DirectX: Version 11
* Storage: 2 GB available space
* Additional Notes: Will not support the future VR mode
 
''' Recommend System Requirements: '''
 
* Requires a 64-bit processor and operating system
* OS: Windows 10
* Processor: Intel Core i5 4590 or AMD FX 8350 or greater
* Memory: 8 GB RAM
* Graphics: GTX 970 | R9 290 or Higher
* DirectX: Version 11
* Storage: 5 GB available space
 
[[#top|Back to Top]]
 
==⚙ RoboCo EDU Alignment Standards==
 
For educators interested in RoboCo, learn more about how RoboCo aligns with EDU Standards [https://app.box.com/s/3s0chlgh0cksgjbwvm6em43tdpftc9ur here].
 
[[#top|Back to Top]]
 
==⚙ RoboCo Credits==
 
===RoboCo Development Team===
*Principle Instigator - Dan White
*Producers - Kenny Green and Liam Craffey
*Game Designer - Luke Jayapalan
*UI/UX Designer - Joe Horan
*Level Designers - Joe Horan and Alan Martin
*Additional Level Design - Olynder Hawley, Lydia Symchych, and Katherine Wang
*Game Engineers - Jon Kieffer, Carter Williams, Nick Curto, Luis Garcia Remes, Autumn Beauchesne, and Dylan Caldwell
*Additional Engineering - Margot Savage and Alex Stone
*3D Artists - Megan Tyler, Flora Yu, Meghan Connor, Demetri Sofides, and Lynden Fenske
*2D Artists - Alex Yaeger and Roma Jensen
*Audio and Video Director - Josh Bartels
*QA Lead - Georgia Adkins
*QA Analysts - Brian Czech, Neel Farrell, Alex Avalon, Abraham Linsenmayer, Austin Smythe
*Community Managers - Nicole Remily and Alyssa Froehling
*Former Community Manager - James LaPierre
*Localization and QA Support - TransPerfect
*Music on the Radio - "CornCob", "Exhilarate", and "In Your Arms" by Kevin MacLeod
 
===Filament Games Corporate Team===
*Chief Executive Officer - Dan White
*Chief Creative Officer - Dan Norton
*Chief Technical Officer - Alex Stone
*VP of Partnerships and Business Development - Jennifer Javornik
*VP of Marketing and Funding Development - Brandon Pittser
*Web and Graphic Designer - Tracey Reinke
*Studio Operations Director - Shaina Grade
*Accounting Director - Charlie Klein
*Accounting Director - Charlie Klein
*Engineering Manager - Gene Cook
*Art Manager - Brandon Korth
*QA Manager - Brian Czech
*IT Manager - Jon Rakocy
*IT Manager - Jon Rakocy
*Tracey Reinke - Web & Graphic Designer
*Technology Manager (Platforms) - Rae Rassch and Johnny Ruiz
*Alyssa Froehling - Marketing Assistant + Community Manager
*Web Developer - Noah Lange
*Nicole Remily - Marketing Assistant + Community Manager
*Web Developer - Kristen San Martin
 
*Administrative Assistant - Mackenzie Walter
==Previous Team Members==


*Liam Craffey - Producer
[[#top|Back to Top]]
*Olynder Hawkley - Additional Challenge Design
*Lydia Symchych - Additional Challenge Design
*Katherine Wang - Additional Challenge Design
*Jon Kieffer - Game Engineer
*Autumn Beauchesne - Game Engineer
*Mark Savage - Additional Engineering
*Megan Tyler - 3D Artist
*Flora Yu - 3D Artist
*Meghan Connor - 3D Artist
*Lynden Fenske - Additional 3D Art
*Alex Yaeger - 2D Artist
*Roman Jensen - Additional 2D Art
*Nell Farrell - QA Analyst
*Abraham Linsenmayer - QA Analyst
*James LaPierre - Community Manager & Marketing Coordinator

Latest revision as of 20:46, 19 July 2023

Filament Games Logo

Originally funded by the National Science Foundation, RoboCo is a sandbox game about designing and building robots to serve the needs of squishy hapless humans in the world of tomorrow. A PC-first, VR-compatible release inspired by makerspace programs and robotics organizations, RoboCo aims to ignite player interest in STEM fields by offering players the tools to reach their problem-solving skills and creative potential. RoboCo is developed and published by Filament Games.

⚙ Developer and Publisher

RoboCo is developed and published by Filament Games. Learn more about our team members here.

Back to Top

⚙ System Requirements for RoboCo

Minimum System Requirements

  • Requires a 64-bit processor and operating system
  • OS: Windows 7 (Windows 8 for Optional Python Scripting Features)
  • Processor: Intel Core i5-3570 or AMD equivalent
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GeForce GTX 750 or AMD equivalent
  • DirectX: Version 11
  • Storage: 2 GB available space
  • Additional Notes: Will not support the future VR mode

Recommend System Requirements:

  • Requires a 64-bit processor and operating system
  • OS: Windows 10
  • Processor: Intel Core i5 4590 or AMD FX 8350 or greater
  • Memory: 8 GB RAM
  • Graphics: GTX 970 | R9 290 or Higher
  • DirectX: Version 11
  • Storage: 5 GB available space

Back to Top

⚙ RoboCo EDU Alignment Standards

For educators interested in RoboCo, learn more about how RoboCo aligns with EDU Standards here.

Back to Top

⚙ RoboCo Credits

RoboCo Development Team

  • Principle Instigator - Dan White
  • Producers - Kenny Green and Liam Craffey
  • Game Designer - Luke Jayapalan
  • UI/UX Designer - Joe Horan
  • Level Designers - Joe Horan and Alan Martin
  • Additional Level Design - Olynder Hawley, Lydia Symchych, and Katherine Wang
  • Game Engineers - Jon Kieffer, Carter Williams, Nick Curto, Luis Garcia Remes, Autumn Beauchesne, and Dylan Caldwell
  • Additional Engineering - Margot Savage and Alex Stone
  • 3D Artists - Megan Tyler, Flora Yu, Meghan Connor, Demetri Sofides, and Lynden Fenske
  • 2D Artists - Alex Yaeger and Roma Jensen
  • Audio and Video Director - Josh Bartels
  • QA Lead - Georgia Adkins
  • QA Analysts - Brian Czech, Neel Farrell, Alex Avalon, Abraham Linsenmayer, Austin Smythe
  • Community Managers - Nicole Remily and Alyssa Froehling
  • Former Community Manager - James LaPierre
  • Localization and QA Support - TransPerfect
  • Music on the Radio - "CornCob", "Exhilarate", and "In Your Arms" by Kevin MacLeod

Filament Games Corporate Team

  • Chief Executive Officer - Dan White
  • Chief Creative Officer - Dan Norton
  • Chief Technical Officer - Alex Stone
  • VP of Partnerships and Business Development - Jennifer Javornik
  • VP of Marketing and Funding Development - Brandon Pittser
  • Web and Graphic Designer - Tracey Reinke
  • Studio Operations Director - Shaina Grade
  • Accounting Director - Charlie Klein
  • Engineering Manager - Gene Cook
  • Art Manager - Brandon Korth
  • QA Manager - Brian Czech
  • IT Manager - Jon Rakocy
  • Technology Manager (Platforms) - Rae Rassch and Johnny Ruiz
  • Web Developer - Noah Lange
  • Web Developer - Kristen San Martin
  • Administrative Assistant - Mackenzie Walter

Back to Top