Coding: Difference between revisions

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Sensors are programmable parts that allow a robot to interpret the physical world into processable data. You could think of them as the robot equivalent to our eyes or ears. The robot can be instructed via code to take actions based on the sensor data it receives, which is what allows a robot to complete tasks on its own (like delivering a sandwich across a crowded restaurant or launching a soda can across a room).   
Sensors are programmable parts that allow a robot to interpret the physical world into processable data. You could think of them as the robot equivalent to our eyes or ears. The robot can be instructed via code to take actions based on the sensor data it receives, which is what allows a robot to complete tasks on its own (like delivering a sandwich across a crowded restaurant or launching a soda can across a room).   


Because there are so many different tasks and environments to tackle in RoboCo, we wanted to start with a wide variety of sensors! The ones that are currently available to players are listed below:
Because there are so many different tasks and environments to tackle in RoboCo, we wanted to start with a wide variety of sensors! Below is a list of all the sensors currently available in the game. Additionally, if you are looking for other controllable parts that can be used with Python, you can check out our [[Controls]] page for the full list!


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