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==How to Load a New or Completed Script== | ==⚙ How to Load a New or Completed Script== | ||
[[File:Microntroller Code Preview Example.png|thumb|350px|RoboCo Code Preview]] | [[File:Microntroller Code Preview Example.png|thumb|350px|RoboCo Code Preview]] | ||
The first step to accessing the programming interface in RoboCo is attaching the microcontroller to | The first step to accessing the programming interface in RoboCo is attaching the microcontroller to a robot. This is the "brain" of a robot, and this can be found in the Powered section of the [[Parts]] inventory. | ||
Once | Once players have added as microcontroller to their robot, they can either hit the "New" button to create a new script or the "Load" button to upload a previous or already completed script from their desktop. Currently, all scripts for RoboCo live in a folder called "Scripts" which players can access via the "Open Script Folder" button or by going to This PC --> Documents --> my games --> RoboCo --> (Your Steam Username) --> Scripts. | ||
Once | Once players have loaded in their code correctly, they'll see a preview of it in the microcontroller interface. | ||
==How to Assign Ports== | ==How to Assign Ports== |